Text Rendering
Appearance
- Handmade Hero: Fonts Playlist
- Sharlock93: Implementing a Font Reader and Rasterizer from Scratch
- Dautor: OpenGL font rendering
- behdad: State of Text Rendering 2024
- Jimmy Lefevre: New Road, Old Way: The modern text processing pipeline
- Viktor Chlumský: Shape Decomposition for Multi-channel Distance Fields
- Viktor Chlumský : Multi-channel signed distance field generator
- Eric Lengyel: GPU-Centered Font Rendering Directly from Glyph Outlines
- Chris Green: Improved Alpha-Tested Magnification for Vector Textures and Special Effects
- Evan Wallace: Easy Scalable Text Rendering on the GPU
- Sebastian Lague: Coding Adventure: Rendering Text
- GPU font rendering from vector outlines demonstration
- How the stb_truetype Anti-Aliased Software Rasterizer v2 Works
Text Shaping
[edit]Text Layout
[edit]DirectWrite
[edit]- Martins: Small example in C for using Direct3D11, Direct2D and DirectWrite all together
- lhecker: dwrite-hlsl
- Allen4th: directwrite-rasterizer
- Windows-classic-samples: Interactive3dTextSample
- Windows-classic-samples: CustomLayout